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Category: Mechanics (page 2)

Flashbacks of Cthulhu Hack

Not all information comes to your characters in the here and now. While, a character will roll a Flashlight or…
Continue reading “Flashbacks of Cthulhu Hack”…
Posted on: October 15, 2016 Last updated on: October 15, 2016 Comments: 0 Written by: Paul Baldowski

Perception Check

Got a good question from a user on the Google+ community for The Cthulhu Hack. I thought it warranted a wider…
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Posted on: September 26, 2016 Last updated on: September 26, 2016 Comments: 0 Written by: Paul Baldowski

Classless Save

Character generation for The Cthulhu Hack opens up to a classless approach to shift from the Old School roots of…
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Posted on: September 14, 2016 Last updated on: September 14, 2016 Comments: 2 Written by: Paul Baldowski

Double Features

I freely admit that I have been ruminating on expanding Special Features for a while, but I haven’t had the…
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Posted on: August 2, 2016 Last updated on: August 2, 2016 Comments: 0 Written by: Paul Baldowski

Shock

The current version of the Sanity rules in The Cthulhu Hack aims to turn the slow slide into insanity into…
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Posted on: August 1, 2016 Last updated on: August 1, 2016 Comments: 1 Written by: Paul Baldowski

Always More to Learn

Michael Julius posed a great question over on The Cthulhu Hack Google+ community: Say there’s an interaction with an NPC…
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Posted on: June 29, 2016 Last updated on: June 29, 2016 Comments: 0 Written by: Paul Baldowski

Everything But The Circus!

In a nod to Into The Odd, The Cthulhu Hack includes an Occupation table that allows you to generate a…
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Posted on: May 24, 2016 Last updated on: May 24, 2016 Comments: 0 Written by: Paul Baldowski

A Call from the Trail

In completing playtesting for The Cthulhu Hack, I made a point of using adventures from other varieties of Cthulhu. Both…
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Posted on: May 17, 2016 Last updated on: May 15, 2016 Comments: 2 Written by: Paul Baldowski

The Save

You might not appreciate the real difference between a Save and any other non-equipment roll you make in a game…
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Posted on: May 16, 2016 Last updated on: May 16, 2016 Comments: 0 Written by: Paul Baldowski
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