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JUST CRUNCH

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Category: Mechanics

Compatibility Hack

The association between The Black Hack and The Cthulhu Hack is a funny old thing. In the 3 years that…
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Posted on: July 22, 2019 Last updated on: July 22, 2019 Comments: 0 Written by: Paul Baldowski

All the Dice, No Gimmicks

At the heart of many tabletop games lie a handful of dice. When you write a game, I propose that…
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Posted on: August 9, 2018 Last updated on: August 9, 2018 Comments: 0 Written by: Paul Baldowski

Removing Investigative Resources

I’m open to discussion about The Cthulhu Hack on many levels. I’m not precious about the rule set and I…
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Posted on: July 3, 2018 Last updated on: July 3, 2018 Comments: 0 Written by: Paul Baldowski

Supply Dice

Supply Dice exist for the tension of the moment. The Cthulhu Hack is not about shopping lists and equipment runs.…
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Posted on: December 26, 2017 Last updated on: December 26, 2017 Comments: 0 Written by: Paul Baldowski

The House of Hell

It was an experiment in the possibilities of solo gaming that occurred to me at work. I genuinely have no…
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Posted on: November 18, 2017 Last updated on: November 18, 2017 Comments: 0 Written by: Paul Baldowski

Twixt Stats and Saves

Following the brief review of Tainted Meat (which I ran at Concrete Cow) posted on Department V, I have been…
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Posted on: October 3, 2017 Last updated on: October 3, 2017 Comments: 0 Written by: Paul Baldowski

Hit Dice as Resource

I put a very short section on Hit Dice as a Resource into the new v1.5 core book. It’s very…
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Posted on: July 24, 2017 Last updated on: July 25, 2017 Comments: 0 Written by: Paul Baldowski

Opposed Investigation

When you roll Flashlights or Smokes in The Cthulhu Hack, you’re checking to see if the investigator taxes their resources…
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Posted on: May 12, 2017 Last updated on: May 15, 2017 Comments: 0 Written by: Paul Baldowski

Rough Conversions

When I do play testing for The Cthulhu Hack, I often turn to other publishers for their adventures. As I…
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Posted on: November 1, 2016 Last updated on: February 3, 2019 Comments: 0 Written by: Paul Baldowski
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