July 25, 2012

No Expense Spared

The ‘No Expense Spared’ character sheet for the System I Made Up ruleset used for the playtest on Monday. Assign 3-2-1 to the top boxes, then choose four traits associated with those attributes. Want to wrestle a giant crab? Then roll Body + Heave. How about working out what all that screaming might be about without getting too close? Maybe a Soul + Sense. Need to […]

July 24, 2012

Playtesting the Stench

If the game session last night has anything to teach me it is that you can’t underestimate the value of a playtest with a diverse group of players. I had a group of four and we played the initial element of the Stench of the Sea adventure module I have been working on. I think we may have worked our way through about two or three […]

July 22, 2012

Flashcards

I have always believed in simplifying the role playing experience for myself whenever possible. The business of GMing a role playing game holds too many complexities and points of preparation to make it any harder. If I read an adventure, I will take notes. I will litter the text with highlighting, Post-It notes, sticky bookmarks or index slips. I will photocopy bits for personal reference, […]

July 20, 2012

Much, Too Much or Much Less

I believe that different game-masters and storytellers seek varied levels of detail from the supplements, adventures and modules that they buy. I think some will appreciate layers of atmosphere and flavour, while others prefer sparse, concise descriptions that get the point across without labouring it. I know that I prefer something with a solid sentence or three of flavour, followed with reasonable detail on features and pertinent encounters.

July 19, 2012

Picture This

I spent most of the last weekend drawing pictures. Despite my plans to complete the first draft of my planned adventure module, I ended up concentrating on the visuals. In practice, I know I didn’t waste any time here. A picture, as we all know, paints a thousand words – so, I think I managed close to 10,000 words this weekend. Only kidding.

July 17, 2012

Welcome to the Crunch

Just Crunch Games is a small UK-based role playing game outfit set up by Paul Baldowski. Having spent the last 30 years playing role playing games, the last 20 writing about them, and the last 10 writing for them – I have decided it might well be about time to occasionally write a new supplement or book on my own terms.