Period Names

Period Names

Some aspects of The Haunter of the Dark didn’t make it all the way through to the final edit. When you have a book that needs to go to print and a pressing need to reach a multiple of 4, the edit can mean dropping a page or two of content rather than padding out with two more. In the mix, this meant losing some tables and cutting back on a few paragraphs here and there. One of the tables lost provided…

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Perception Check

Perception Check

Got a good question from a user on the Google+ community for The Cthulhu Hack. I thought it warranted a wider post, as I imagine anyone coming from other game systems might have similar questions: How do folks handle perception checks? If there is no clue to be found in the story and a character just wants to make sure no one in a diner is a threat. Do you use Flashlights or would that be a candidate for a Wisdom Save? If…

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Reviews from R’lyeh

Reviews from R’lyeh

Pookie, over on Reviews from R’lyeh, has posted a substantial and thorough review of The Cthulhu Hack. The old black cover with Elder Sign stands stark on the page – and I have a few of those lying around. That simplicity now adorns boxes and dice, while the books have moved on to fantastic art from Pete Amachree, Apolonis, Marina Krivenko, and Henning Ludvigsen. The Cthulhu Hack is … stripped back and it does provide an elegant means for discovering…

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The Haunter of the Dark Released

The Haunter of the Dark Released

The Cthulhu Hack: The Haunter of the Dark takes HP Lovecraft’s final Mythos tale of doomed writer Robert Blake and guides you, in clear steps, through the process of turning it into an adventure for The Cthulhu Hack. With that approach in mind, you can then use the same tools and guidance to create classic adventures in mystery and horror. The supplement includes: an adventure outline—a sort-of-sequel to The Haunter of the Dark, Lovecraft’s final solo Mythos story; sets down clear…

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The Haunter on the Threshold

The Haunter on the Threshold

Reading and re-reading, I hope to have The Cthulhu Hack: The Haunter of the Dark up on One Book Shelf websites for this weekend. Despite proofing and best intentions, I won’t get it perfect before release… Otherwise, it’ll never go out. I’ve proofed myself and cast it around for further critical feedback. If I hit the button tonight it’s all down to me if I missed something. What is The Cthulhu Hack: The Haunter of the Dark? Well, take an established…

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Classless Save

Classless Save

Character generation for The Cthulhu Hack opens up to a classless approach to shift from the Old School roots of warriors and thieves. It makes sense – and I have had some comments on why I adhered to the Class-based approach. The truth? At the time it seemed to make sense to stick with The Black Hack‘s simplicity and work from there. And in tinkering with the character generation system and enlightened by my adventure in gaslit alleys earlier in…

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Convicts and Convictions

Convicts and Convictions

For the second weekend in a row, I ran a game of The Wood at Cobbler’s Nob, set in the Convicts & Cthulhu setting. The first time, at Go Play Leeds, the adventure ran a lot differently to this weekend, at Concrete Cow in Milton Keynes. This Cthulhu Hack adventure starts with character generation, during which I explain that by the start of the adventure the players need to have chosen who will be the guards and who the convicts,…

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