News 0 comments on Save Innsmouth in 2018

Save Innsmouth in 2018

Behind some dread portal 2018 lurks, as 2017 stumbles to a close, blooded and strung out. In the distance, unnatural howls ring out, a guttural noise somewhere between an animal and a cry of pain. Something cuts short the sound… the rumble of machinery, the growl of an engine. The ground shudders as something draws […]

Mechanics 0 comments on Supply Dice

Supply Dice

Supply Dice exist for the tension of the moment. The Cthulhu Hack is not about shopping lists and equipment runs. You can, by all means, go shopping, but the finer detail probably doesn’t matter. If you need a change of clothes or a hire car, go for it. The player can track small change if […]

3rd Party 0 comments on Pax Cthuliana

Pax Cthuliana

I’m midway through running the system-free investigation Pax Cthuliana from NEVR publishing (who also publish the Insight RPG). I went through the read through and prep a fortnight ago and ran the first half last Tuesday – which proved sufficient to get a review up and posted on Geek Native. I mention in the review […]

Releases 0 comments on Bundles of Foreboding

Bundles of Foreboding

In time for Christmas, but also to make it easier to pick up a bunch of The Cthulhu Hack books without searching, I have created three Bundle offers on RPGNow/DriveThruRPG – with a swanky new bundle graphic. The Cthulhu Hack Core provides you with the essentials – as someone else put it, the Player’s Handbook, […]

Releases 2 comments on Release The Dark Brood

Release The Dark Brood

The Dark Brood offers a selection of content that brings the fecundity of Shub-Niggurath front and centre to your game of The Cthulhu Hack; loosing her mindless progeny upon the unsuspecting world. Oddly enough, I started writing this as a basic bestiary entry – perhaps even just a single creature post on this site; in many […]

Conversion, Solo Gameplay 0 comments on The House of Hell

The House of Hell

It was an experiment in the possibilities of solo gaming that occurred to me at work. I genuinely have no recollection of why this struck me when it did, but I had the thought that one or two of the classic Fighting Fantasy books might provide an interesting challenge as solo sessions for The Cthulhu Hack. […]

Adventures, Releases 0 comments on Three Faces of the Wendigo

Three Faces of the Wendigo

“That stern quality of the tangled backwoods which can only be described as merciless and terrible, rose out of these far blue woods swimming upon the horizon, and revealed itself. He understood the silent warning. He realized his own utter helplessness.” – Algernon Blackwood, “The Wendigo” Three authors. Three chilling tales of malevolence and inhuman appetite for The […]

Sale 0 comments on Halloween Savings

Halloween Savings

You can save 31% on the PDFs of the whole Cthulhu Hack range in the RPGNow and DriveThruRPG Halloween event. That means you get hold of the core rules, From Unformed Realms, The Haunter of the Dark, Thro’ Centuries Fixed, the Outpost Generator and Save Innsmouth considerably reduced – perhaps fill out your collection? In the meantime, I continue to wrestle […]

Q & A 0 comments on Twixt Stats and Saves

Twixt Stats and Saves

Following the brief review of Tainted Meat (which I ran at Concrete Cow) posted on Department V, I have been giving occasional thought to character stats in The Cthulhu Hack. I was less keen on the disconnect between the usual OSR six stats, and the Flashlights and Smokes. It’s easy to assume that a high […]

Releases 0 comments on The Cthulhu Hack Core

The Cthulhu Hack Core

The essential core books for The Cthulhu Hack in a PDF bundle offer. That includes two adventures – Save Innsmouth and The Hacker of the Dark – along with character creation, character advancement, creatures, magic, new horrors, investigation creation guidance and character sheets. Everything you need to start playing your own games with new horrors and guidance on using […]

Adapting, Thoughts 1 comment on Lost in the Lights

Lost in the Lights

I have been reading this modern day, Las Vegas-based adventure-supplement with interest. Part-background for a cult, part-adventure – it also contains a bunch of information and several spot rules – the last of which fits Call of Cthulhu, but has less value for The Cthulhu Hack. Lost in the Lights – including the adventure Invisible Sun – […]