House Rules 0 comments on Double Features

Double Features

I freely admit that I have been ruminating on expanding Special Features for a while, but I haven’t had the chances to playtest that I’d hoped for. Therefore, it seems a better idea to start posting those thoughts here and let someone else give them a go! In the current version of The Cthulhu Hack […]

House Rules 1 comment on Shock

Shock

The current version of the Sanity rules in The Cthulhu Hack aims to turn the slow slide into insanity into a source of stress. All Usage DiceĀ use challenges the ability of the player and the group to manage their personal and joint resources. If they push too hard, too early — they may find they […]