For those moments when your players hit the JUMP button too soon or warp right out of the path the adventure has set for their rendezvous with doom, Brace For Impact! takes a leaf out of the random table book established by From Unformed Realms. Brace For Impact! offers 18-pages packed with tables presenting high sci-fi encounter seeds based at the point of arrival for your unsuspecting characters, with room for taking notes and generating odd...

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I’m pleased to announce the release of four books to Print on Demand through Lulu. From today, you can find The Cthulhu Hack, From Unformed Realms, The Haunter of the Dark, and Thro’ Centuries Fixed under my “Author Spotlight” on Lulu. In practice I hope that makes it simpler for those not in the UK to get hold of these books in print. I will also look to add them on OneBookShelf, but that requires a slightly longer pro...

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‪I have released the new version 1.5 of The Cthulhu Hack on RPGNow, available to everyone and accessible to all with the existing edition in their onsite Library. Fast, flexible Lovecraftian tabletop horror upgraded. This is Lovecraftian roleplaying for the gaming group with no time for thick rule books and endless mechanics! It’s entirely the same system as that released in 2016, but honed and refined over more than a year of open play,...

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Rather than paper sheets, new boxed sets will come with A6-sized dry wipe cards. You can still print your own sheets, obviously, but these will provide a reusable alternative. Cthulhu Hack Dry Wipe Character Card They’re laminated on one side and they work with any dry wipe pen — or even felt tips. I would recommend the Staedtler Correctable pens (available from All Rolled Up, along with all the in-print books for The Cthulhu Hack)...

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Today sees the release of a FREE Quickstart for The Cthulhu Hack, the game of investigation and cosmic horror. The Quickstart contains:A 2-page overview of the game and its core mechanics A 2-page overview of the game and its core mechanics A 2-page quickstart encounter “Nocturnal Rites” Two pre-generated characters A sheet of simplified character sheets The character sheet works just fine as an alternative for the existing designs but simplif...

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Two powerful figures square up for a final debate certain to spell defeat for one – and recent media attention seems to have swung hard one way. The investigators have a chance to uncover the truth, but they have precious little time to do it and an immovable deadline looming. I’ve been a fan of Nathan Hill since I picked up a copy of his excellent sci-fi game Foreign Element – and then ran an adventure on a suspiciously oran...

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You wake groggy; your body stiff, your sight obscured. You stir; vigour oozing slowly back into your muscles like you’ve slept for an age. As your vision clears, you find your surroundings unfamiliar, the colours and light queer. You struggle to call out for help, but cannot find the words; You struggle to remember much of anything – were you drunk? Drugged? Sick? Perhaps, with hindsight, you were better not knowing… ThroR...

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Next week, I’m releasing a new adventure for The Cthulhu Hack through RPGNow and DriveThruRPG, entitled Thro’ Centuries Fixed. It’s another contemporary adventure, like Save Innsmouth, and well suited to one-off play; it could also be adapted to a different setting / period and might be used as the kick-off to a campaign. For those interested in adapting adventures, this one has roots in another adventure released under Creat...

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As RPGNow / DriveThruRPG have kicked off their Halloween event, I’ve added The Cthulhu Hack Halloween Bundle to your options. If you have something already, the site deducts that from the whole — so, you can round out your collection. The bundle includes: The Cthulhu Hack – Fast-play system of investigation and cosmic horror From Unformed Realms – Detailed generation of random horrors and their hideous powers Convicts &...

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It seemed appropriate to have an adventure out in time for Halloween. I didn’t want to constrain myself to a Halloween specific theme – I just wanted to write something suitable for a session of play to serve as quick horror fodder or an introduction to The Cthulhu Hack. Save Innsmouth is that adventure –  to be released at Spiel tomorrow and RPGNow / DriveThruRPG from Friday, 14 October. You’re all students at Arkham’s renow...

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My pressing need to prepare for upcoming conventions and exhibitions means that I’m really happy that the printer has managed a lightning turnaround on getting the proof out for The Haunter of the Dark. The printed version won’t be available to buy until late October, unless you happen to see me at any events between now and then (specifically, in Essen). In the meantime, here’s a sneak peek – and you can grab the PDF o...

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The Cthulhu Hack: The Haunter of the Dark takes HP Lovecraft’s final Mythos tale of doomed writer Robert Blake and guides you, in clear steps, through the process of turning it into an adventure for The Cthulhu Hack. With that approach in mind, you can then use the same tools and guidance to create classic adventures in mystery and horror. The supplement includes: an adventure outline—a sort-of-sequel to The Haunter of the Dark, Lovecraf...

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Pay What You Want – by the Sea
Sale / July 5, 2013

I enjoy writing stuff. I wouldn’t spend time creating the games and supplements that I do if I didn’t get a kick out of doing it. Therefore – you can now get Stench of the Sea on Pay What You Want. If you want to know why, read on – or go grab a copy and then come back. At the same time, I buy stuff to play with care and attention to my pocket. I read reviews, consider the options, balance the possibilities, a...

Celebratory Flash Sale
Sale / May 13, 2013

I’m casting a Minor Bonanza of Birthday Celebration for my 41st, and discounting all Just Crunch product by 25% for today (until today finishes in a little over a day, if you know what I mean). You can get copies of Consult Appendix Z No 1 & 2, Stench of the Sea, Below Market Pryce’s, and The Blessing of St Agnes. Head over to RPGNow to pick up the discounted PDFs: Just Crunch Games In more general news, it’s no...

Cover Story
Events / April 28, 2013

With thoughts pressing ahead to the end of May and the whole business of UK Games Expo, I have been busy preparing the papery versions of my three main supplements at the moment. Consult Appendix Z, both CAZ No 1 and CAZ No 2, and The Blessing of St Agnes will all be available in physical saddle-stapled format, with glossy covers. In the case of St Agnes, the book has a weathered green leather cover-look. I admit that this comes as o...

Morphs and Blessings
Adventures , Events / April 27, 2013

I have been tinkering with the idea of creating geomorph dungeon cards to a design that would allow you to use them when running a game of The Blessing of St Agnes. Once you’ve finished using them for the game, you can carry on using them as a random method of creating other dungeons and structures, but the core of the set would support laying out a map for the players as a point of reference to the adventure. I like the whole ...

UK Games Expo – T Minus 34 days
Events / April 20, 2013

While I have more than a month to get myself ready for my three day attendance at UK Games Expo in Birmingham, it doesn’t feel like long at all. On top of running 5 games, I also have various bits of Just Crunch Games material to prepare – including physical copies of The Blessing of St Agnes, Interstellar Travel Events, and Another Bug Hunt. You might have noticed there that I said ‘running 5 games’ like that...

What’s Really Going On?
News / March 9, 2013

In a fit of tinkering, I have added additional content to the existing text of ‘The Blessing of St Agnes’. Consigned to the appendix, the extra content covers a couple of additional angles you might take with the adventure. Almost as if I can’t stop myself, I offer up a little extra history about the site and the bloody past of the inner chapel… You can get a copy of The Blessing of St Agnes from RPG Now or Dr...

Ahead and Below
News / February 12, 2013

Current projects in progress: An almost modern day investigative/mystery adventure called ‘The Mobius Clause‘ sees the players taking on the roles of characters attending a key political event and attempting to avert the premature and sudden collapse of the world state into the Cold War. A setting and adventure for historical (or fantasy) games set during the time of the Avignon Papacy – or, in a fantasy setting, an...

What Lies Beneath
News / February 11, 2013

While the weekend proved to be packed to the brim with anything but gaming, I did get a chance last thing on Sunday (while watching an episode of ‘Selfridge’) to get to work on a One-Page Adventure. I’m not 100% certain whether watching the TV at the same time as writing necessarily assisted in my progress, but I don’t think it did any major harm! I hope to have ‘Below Market Pryce‘, a system-free ...

Twenty Years On
Releases , RPG Design / February 2, 2013

I ran a lot of play-by-mail games in the 1980s and 90s. I also wrote a fair amount about them in a column for Role Player Independent, one of the UKs many transistory role playing magazines. My first PBM, Darklands, ran for more than ten years. It probably doesn’t warrant the term epic to describe it, but the fantasy story telling game must have resulted in 100,000+ words of stuff. One player managed to clock in almost 60 turns...

The Blessing of St Agnes
Adventures , Releases / January 21, 2013

Martyred somewhere around the end of the 3rd century, St. Agnes of Rome was only a young girl – around 12 or 13 years old – when she died for her belief that her heart belonged to just one suitor, and he was not a common mortal. Alas, Procop, the Governor’s son, did not take kindly to her stance and the Governor attempted to coax, sully and torture her, before finally putting her to death. Today is St. Agnes’ ...

Project First-Quarter
RPG Design / January 2, 2013

In an attempt to generate some output, I’m trying to define a plan. I work better with deadlines. If I say that I’ll do something, but lack a drop dead date, I have a tendency to keep at it endlessly. Given a chance, I will edit and re-edit my work until it falls apart, like picking at the loose strings on a well worn jumper. I have two immediate projects for the first quarter, both for Arion Games. We have the Maelstrom ...

Dragonmeet 2012
Events / December 3, 2012

Spent Saturday at the town hall in Kensington, London, attending Dragonmeet 2012. Under the Arion Games banner, ran a demo game of Maelstrom Classic Fantasy Tool-Kit with three players – which was unfortunately three short of what I’d hoped. With a full squad of adventurers, the game would have been shorter and less traumatic. I didn’t want to mess with the creature-character balance of the encounters at such short ...