Q & A 0 comments on Twixt Stats and Saves

Twixt Stats and Saves

Following the brief review of Tainted Meat (which I ran at Concrete Cow) posted on Department V, I have been giving occasional thought to character stats in The Cthulhu Hack. I was less keen on the disconnect between the usual OSR six stats, and the Flashlights and Smokes. It’s easy to assume that a high […]

Q & A 0 comments on Opposed Investigation

Opposed Investigation

When you roll Flashlights or Smokes in The Cthulhu Hack, you’re checking to see if the investigator taxes their resources in discovering something key about the situation. When they throw a 1 or 2, they have pushed themselves too far, but they haven’t failed. Whatever they roll, they discover something new and vital in the progress […]

Q & A 0 comments on Perception Check

Perception Check

Got a good question from a user on the Google+ community for The Cthulhu Hack. I thought it warranted a wider post, as I imagine anyone coming from other game systems might have similar questions: How do folks handle perception checks? If there is no clue to be found in the story and a character just wants to […]